The Salvage of Ironmire

The Salvage of Ironmire

Author:Marcel Trevin
289
6.17(24)

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About the Story

In a soot-swept steampunk city, Maia Voss, a young tinkerer, fights to reclaim the Heart of her home when the magistrate seizes the aether reserves. With a ragtag crew, a brass raven, and a salvaged key, she undertakes a daring theft, rewires the city's power, and sparks a movement to make the Heart belong to the people.

Chapters

1.The Heart's Whisper1–4
2.Key and Compass5–6
3.The Gearwork Gauntlet7–7
4.The Magistrate's Measure8–9
steampunk
adventure
coming-of-age
airships
18-25 age
26-35 age
Steampunk

The Heart-Spring of Brassbridge

In a canal city of steam and brass, ten-year-old Iris hears the Great Clock falter. With a map, a tuning fork, and a brass finch, she navigates the Underworks, outwits a scheming magnate, and retunes the city’s Heart-Spring. The Wind and Whistles Fair rings true as Iris returns, recognized as a young apprentice watcher.

Nadia Elvaren
173 72
Steampunk

The Clockwork Beacon of Brasshaven

In a layered, steam-driven city, a young inventor named Juniper follows the vanished heart of the Aether Engine—the Blue Beacon—into fog, thieves, and a gilded spire. Armed with a contraption that hears resonance and a clockwork fox, she must outwit a magnate who would privatize the city's pulse and, in doing so, claim her place as a keeper of the city's rhythm.

Gregor Hains
186 77
Steampunk

Clockwork Bloom

After a contested seizure and a raid, Tamsin Hargreave and the Steamwrights launch a daring plan during the Coal Tithe to prevent House Crowthorn from turning the Clockwork Bloom into a citywide governor. A distributed network of Bloom-buds, a sabotage inside the Vellum Spire, and a sacrificial bridging of Ivo's spring force a new protocol: the Bloom's control can only arise through many hands, not one. The city's mechanics and people must now learn to tend this fragile, communal system amid political backlash.

Rafael Donnier
2135 229
Steampunk

Aetherheart

In smoke and brass, a mechanic discovers a crystal shard that links her city’s great engine to its people. When she binds herself to that heart to stop its appetite, alliances are forged, betrayals surface, and a fragile civic order must be rebuilt around the machine’s changed beat.

Liora Fennet
1647 185
Steampunk

The Aether Crucible - Chapter One

A city reshaped by an aetheric rescue, where tools and hands bind power into public practice. Elara navigates grief, builds a cooperative that trains stewards, and helps reforge governance after a costly sacrifice. The last scenes show steady light returning to neighborhoods.

Helena Carroux
3663 111
Steampunk

The Gilded Orrery

Ada Kestrel uncovers an orrery core that maps the city's aetherways and escapes the Council's agents. With allies Silas and Noor she steals an attunement node from a vault and confronts Lord Percival Ashcombe above the municipal hub. Forced to choose, Ada fractures her unique attunement across the lattice, dismantling centralized control at the cost of intimate memory and personal access, as the city stumbles toward a new, communal rhythm.

Delia Kormas
1415 195

Other Stories by Marcel Trevin

Ratings

6.17
24 ratings
10
8.3%(2)
9
12.5%(3)
8
25%(6)
7
4.2%(1)
6
8.3%(2)
5
12.5%(3)
4
16.7%(4)
3
0%(0)
2
0%(0)
1
12.5%(3)
80% positive
20% negative
Robert Shaw
Negative
Oct 1, 2025

I wanted to love this, but it landed unevenly for me. The setting is vivid—there's no denying the author's eye for detail in that opening, from the soot-streaked glass to Pip's amber glow—but the plot sometimes reads like a checklist of steampunk tropes. The magistrate hoards aether, a ragtag crew assembles, there's a salvaged key, and then a daring theft that miraculously goes mostly according to plan. Several moments felt too tidy: the coil that 'won't snap' despite dangerous tinkering, and the rewiring sequence which leaps past technical consequences in the name of momentum. Character wise, Maia is appealing but some of her crew members remain sketches rather than people, so the emotional stakes of the rebellion can feel thin. I also wanted more explanation about the civic engineers' Hea—(the Heart?) and how exactly the aether geometry works; a few more nuts-and-bolts scenes would have grounded the climax. Still, there are great flashes—Mrs. Gorton's worry, the lamplighters going dark on Cascade Row, and Pip's little beak-clicks—that suggest a stronger, tighter revision could make this excellent rather than just promising.

Zoe Mitchell
Recommended
Oct 4, 2025

Quietly brilliant in its quieter moments. What stayed with me most were the small human fragments: Mrs. Gorton fretting about Georgie and a pump that 'fell like a sigh,' Maia wiping grease on her coat hem, and the tactile detail of tempering a coil for the Foundry's worst winters. Those details give the big set pieces—the theft, the rewiring, the popular movement—real emotional stakes. Maia's growth from tinkerer to leader feels earned; she never sheds her maker's instincts, even as she organizes others to reclaim the Heart. The prose has a lovely cadence, alternately brisk and lyrical, which suits the city's metallic heartbeat. Recommended for anyone who loves character-driven adventure wrapped in brass and steam.

Marcus Bennett
Recommended
Oct 6, 2025

Fun, snappy, and every bit as hissing and oily as you'd hope from a steampunk romp. Maia is the kind of protagonist who gets her hands dirty and earns your cheers—especially during the tense alley scene fixing the automaton and when Pip pulls a clutch-saving trick mid-heist. The brass raven is basically a sidekick you didn't know you needed. Pacing zooms like an airship on a tailwind; I laughed, I clenched, and I absolutely loved the scene where the salvaged key finally engages the Heart. If you like gadgets, grit, and a little grassroots revolution, this is your jam. 👌

Daniel Hughes
Recommended
Oct 1, 2025

The Salvage of Ironmire is a well-crafted steampunk adventure that marries careful worldbuilding with a propulsive plot. The author does a superb job at establishing the city's mechanics—the pumps, pipes, and central machine that keeps Ironmire alive—without dumping info. Instead, we learn through sensory detail and action: Maia's oil-stained knuckles, the warning from Mrs. Gorton about Cascade Row's lanterns, and the little automaton courier that acts as both set dressing and character. The brass raven, Pip, is a delight: small touches like its etched wings and pulsing amber light lend personality without stealing focus. The theft and the subsequent rewiring of the Heart are staged thoughtfully; the technical bits are believable enough to satisfy a gears-and-valves crowd while remaining readable for general audiences. Themes of resource control and civic ownership resonate well with Maia's coming-of-age arc—her personal growth mirrors the city's political awakening. If I have a criticism, it's minor pacing in the second act where some crew scenes could be tightened, but the payoff—sparked movement, citizens reclaiming the Heart—makes it worthwhile. Overall: smart, heartfelt, and rollicking.

Emily Carter
Recommended
Oct 4, 2025

I fell in love with Ironmire on the first page. The opening image—the city exhaling steam before dawn, brass filigree catching gray light—was so tactile I could almost taste the oil and boiled sugar Mrs. Gorton's bakery always seems to burn. Maia is an absolute joy: her stained fingers coaxing the courier automaton, the way she talks to Pip the brass raven (that amber glow under its breast made me smile out loud). The manuscript balances small, intimate scenes—like Maia fixing a mainspring and promising not to let a coil snap—with huge stakes: the magistrate hoarding aether, the theft of the Heart, rewiring the city. The heist itself felt tense and inventive; I loved the moment when the salvaged key actually turned and the city's lights flared differently—a proper spine-tingle. The coming-of-age thread is honest and hard-earned: Maia's choices feel like they come from who she is, not convenience. Atmospheric, character-led, and full of clever steampunk tech, this story made me root for a whole city. Please more Maia and Pip. 😊