The Orchard Under Glass

The Orchard Under Glass

Author:Victor Ramon
183
6.49(37)

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About the Story

In a neon-drenched megacity, memory locksmith Lina Kest uncovers a missing childhood catalogued by a corporate archive. She forms a ragged crew to reclaim fragments, plant them in living soil, and rebuild a voice taken by Helix — a story about memory, sacrifice, and the small economies of resistance.

Chapters

1.Neon UnderGlass1–5
2.The Navigator and the Key6–9
3.Greenbeds and Snares10–12
4.The Memory Core13–15
5.Return to Light16–18
cyberpunk
memory
heist
18-25 age
26-35 age
android
urban
rebellion
Cyberpunk

Neon Archive

In a rain-washed cybercity, courier Sera follows a stolen memory wafer that holds a child's name. Hunted by corporate sentinels, she joins a hacker, a patched drone, and a small market to reclaim stolen identities and force a city to remember the faces it tried to erase.

Oliver Merad
173 42
Cyberpunk

Songs for the Lattice

In a neon-slick metropolis, a young repairer named Mira risks everything to recover her sister from a corporation that harvests people's memories and weaves them into a mood-control lattice. With a ragtag crew, an old shaman's key, and a stubborn song, Mira confronts the grid to reclaim what was stolen and help the city remember its own voice.

Dominic Frael
172 28
Cyberpunk

Neon Faultline

Arin, a salvage operator, uncovers a sealed memory slab tied to a suppressed protest and his own missing months. With Sera, an ex-Helion engineer, he steals an authentication anchor and races to the Spindle Hub to push the slab’s contents into the city network before Helion’s quarantine update locks it away. They breach the hub, face betrayal and Nullweave countermeasures, and make a costly human tether to seed the memory stream. The broadcast succeeds in leaking fragments into implants, fracturing the corporation’s curated narrative. Arin wakes altered—carrying other people’s memories and gaps where his own life used to be—while the city begins to remember in messy, dangerous ways.

Helena Carroux
2834 140
Cyberpunk

Mnemonic Shard

Cass Vale, a memory courier in a neon-soaked megacity, must decide whether to seed a stolen mnemonic kernel keyed to her neuroprint. At a tense broadcast at a comm-tower, alliances fracture, a sacrificial choice buys time, and a measured transmission changes how implants request consent—at the cost of parts of Cass's own identity.

Leonhard Stramm
1205 43
Cyberpunk

Haptic Kin

Ari Calder, a haptic tailor in a neon-shaded city, crafts tactile interfaces that let touch bridge distance. Hired to integrate a smoothing module for a reconnection showcase, Ari faces an ethical choice when the tech's 'comfort' risks replacing messy, necessary contact. A malfunction at a public event forces Ari into a physical rescue and a moral pivot: designing a consent-first patch that requires embodied action before mediated smoothing engages. The city hums with odd comforts—burnt-vanilla cones, rooftop moss jars, polka-dot AR glitches—while Ari's craft stitches new rituals into daily life, and a small, awkward handshake becomes a stubborn practice of presence.

Felix Norwin
2488 101
Cyberpunk

Spectral Circuit

Under neon rain and corporate glass, a former engineer uncovers a stolen childhood tucked inside a Helix training sequence. Racing against a scheduled Persona Lock rollout, she joins a ragtag crew, an emergent mesh-mind, and a battered ledger to breach a tower where memories are rewritten. The city trembles as fragments surface and identity becomes dangerous again.

Anton Grevas
1262 284

Other Stories by Victor Ramon

Ratings

6.49
37 ratings
10
8.1%(3)
9
18.9%(7)
8
5.4%(2)
7
13.5%(5)
6
18.9%(7)
5
18.9%(7)
4
5.4%(2)
3
8.1%(3)
2
2.7%(1)
1
0%(0)
80% positive
20% negative
Sophie Bennett
Negative
Oct 4, 2025

I wanted to love this more than I did. The prose is often striking—the rain-in-jars line and the child's singing folding into that orchard beneath a glass dome are vividly done—but structural problems held me back. The ragged-crew/heist setup leans on well-worn tropes (misfit team, sympathetic hacker, corporate behemoth Helix) without always subverting them, and by the midpoint it felt predictable which shard-arc would surface next. Pacing is uneven: intimate bench scenes sing, but several plot transitions drag, especially when the narrative tries to institutionalize Helix’s motivations instead of letting them emerge organically. There are also a few convenience beats that felt like shortcuts—how the archive locates Lina’s specific childhood catalog feels handwaved, and some crew members remain sketches rather than people. That said, the emotional core works in patches; the scenes of reclamation and planting fragments in living soil are genuinely moving. With tighter plotting and a bit more risk-taking around the antagonists, this could have been outstanding rather than merely promising.

Marcus Hale
Recommended
Oct 1, 2025

Short and to the point: this is a beautifully written piece of cyberpunk. The worldbuilding is economical—Gate-9, MNEM•MEND, the hand-cut core—and the voice is steady. Lina's patience at the bench, the rule against gambling with ghosts, and the orchard under glass sequence all linger in the mind. The thematic core—memory as currency, small economies of resistance—lands cleanly. Thoughtful and restrained, worth reading twice.

Riley Thompson
Recommended
Oct 1, 2025

Okay, I came for the neon and stayed for the tiny, perfect details. Lina’s shop—MNEM•MEND—feels like a person: patched glass, thrifted holo-frames, citrus-battery air. The moment the wafer opens and you hear the kid singing? Chef’s kiss. The orchard under glass is such a delicious image: memory literally caged and wired. Also, Patch purring while balancing on the wafers? I don’t deserve micro-drones that are soft at heart. The heist vibes are strong and emotional rather than just action-movie spectacle. Definitely a cyberpunk for people who cry at old-family photos 🫧🌧️.

James Carter
Recommended
Oct 5, 2025

Analytically, The Orchard Under Glass does a lot right. It borrows familiar cyberpunk scaffolding—neon alleys, corporate archives, memory tech—but the execution is deft enough to feel fresh. Lina as a “memory locksmith” is a neat conceit: it both literalizes the act of remembering and gives us a protagonist whose skill set drives the heist mechanics. The hand-cut retro core/hexagonal wafer was a clever plot device (someone was being sentimental or terrified—exactly the right clue to build mystery), and Gate-9 as the liminal space where the corporate and informal economies meet is evocative. Pacing is generally tight around the heist beats; the scenes at MNEM•MEND (that tired glyph sign!) are layered with small, believable details—Patch’s scarred photoreceptor, the burnt-paper hum of the bench—that ground the speculative elements. I appreciated the moral ambiguity: they’re reclaiming memories, but not without cost, and the line about “no restoration beyond what the shard holds” is an ethical rule that complicates every choice. If you want blueprint-level worldbuilding with character-first stakes, this delivers. The tone balances melancholy and urgency, and the final acts where fragments are planted in living soil feel earned rather than gimmicky.

Ava Morrison
Recommended
Oct 7, 2025

I finished this in one sitting and felt oddly like I'd been given someone's shoebox of old, impossible summer afternoons. The opening—Lina literally keeping the rain in jars—sets the tone: tactile, melancholic, and strange. I loved how the author uses tiny sensory details (the citrus battery smell, solder tang) to make the neon city feel lived-in rather than just grimy. Patch the drone purring on memory wafers is a small, humane touch that undercuts the tech noir and makes the stakes feel personal. That scene where Lina threads the hairline filament and the child's singing folds open into the orchard beneath a glass dome is gorgeous and heartbreaking; you can almost smell the trapped light. The ragged crew and their plan to plant fragments in living soil is such a satisfying, metaphorical heist—physical reclamation as resistance. Helix as a corporate leviathan is appropriately ominous, but the real power here is in the quiet sacrifices. Very much recommended for anyone who loves cyberpunk with a human heart.