The Lantern That Hummed

The Lantern That Hummed

Elvira Montrel
41
6(42)

About the Story

In a fog-choked steampunk city, tinkerer Tamsin Reed receives a cryptic note from her former mentor and descends into forbidden docks. With a salvager and a copper diver, she finds a Chrono-Lantern that reveals the past. Facing a ruthless Director, she restores the city’s heart engine and returns to remake the rules.

Chapters

1.Fogbound Beginnings1–4
2.The Donor’s Gift5–8
3.Into the Heartworks9–12
4.A Light That Remembers13–16
Steampunk
Adventure
Found Family
Female Protagonist
Airships
Clockwork
18-25 age
26-35 age
Steampunk

Aetherwork: The Wells of Brasshaven

In the floating steampunk city of Brasshaven, mechanic Eira Fenn uncovers a scheme that siphons aether from the city's Wells. With clockwork companions, a stubborn captain, and an aging professor, she fights to expose the truth, reforge civic trust, and teach a people how to keep their lights bright.

Delia Kormas
34 21
Steampunk

Aurelia Finch and the Lattice of Brasshaven

In a vertical steampunk city, young mechanic Aurelia Finch must clear her father's name after the Lattice—the network of air currents that keeps the city aloft—is sabotaged. With a clockwork fox and a band of unlikely allies, she uncovers a corporate plot and restores the city's balance.

Laurent Brecht
52 25
Steampunk

The Salvage of Ironmire

In a soot-swept steampunk city, Maia Voss, a young tinkerer, fights to reclaim the Heart of her home when the magistrate seizes the aether reserves. With a ragtag crew, a brass raven, and a salvaged key, she undertakes a daring theft, rewires the city's power, and sparks a movement to make the Heart belong to the people.

Marcel Trevin
149 24
Steampunk

Gears of the Aurelian Sky

In smog-thinned Gearhaven, 23-year-old inventor El Hartwell uncovers the theft of a Nimbus Cog—an engine tooth that keeps the city aloft. She assembles unlikely allies, faces a powerful industrialist, and restores the city's breath with brass, cunning, and a newfound community of tinkerers.

Yara Montrel
50 21
Steampunk

The Aetherheart of Gearhaven

In a steam-wreathed city where an ancient Aether engine keeps light and warmth, a young mechanist seeks a missing harmonic cog. Her search uncovers a conspiracy to redirect the city's pulse. With a clockwork fox and a ragtag band, she must mend the Heart and forge a new stewardship of the city's breath.

Melanie Orwin
34 14

Ratings

6
42 ratings
10
9.5%(4)
9
9.5%(4)
8
7.1%(3)
7
21.4%(9)
6
7.1%(3)
5
9.5%(4)
4
19%(8)
3
11.9%(5)
2
4.8%(2)
1
0%(0)

Reviews
5

80% positive
20% negative
Priya Singh
Recommended
3 weeks ago

Loved it. Loved the grit. Loved Pip. 😂 Short and sweet: this is the kind of steampunk I want more of — character-first, with just enough clockwork sparkle to keep you grinning. The forbidden docks sequence was tense in a very tactile way (you could practically smell the salt and oil), and the Chrono-Lantern reveal? Brilliant, especially the small personal memory it shows of Tamsin and her mentor. The Director is deliciously ruthless, too — perfect antagonist energy. Also, can we talk about Marta’s turnovers? Food stuff = instant homeliness in a bleak fog-city, and the author uses it perfectly. Found-family vibes hit hard at the end when they stand together to restore the heart engine. A clever, human story with a dash of brass and a lot of heart. 10/10 would ride an airship in this universe.

Oliver Bennett
Recommended
3 weeks ago

This story took me in with its atmosphere and didn’t let go. The prose is economical but richly textured: oil on a cheek, the boiler’s ‘‘opinions,’’ the moaning airship horn — small touches that accumulate into a vivid, lived-in city. Tamsin Reed is a compelling lead; the author avoids the trap of making her a perfect genius and instead gives her tactile competence, fatigue from long nights, and believable emotional stakes. I was particularly impressed by the relationship beats — the repartee with Marta at the Clockmarket, the wary camaraderie with the salvager, and the steady, silent courage of the copper diver. Those scenes make the final act feel earned. The Chrono-Lantern is a memorable central device: it’s a clever mechanic for revealing history without resorting to clumsy exposition. The moment where past and present overlap — the lantern showing a tender, half-remembered moment between Tamsin and her mentor — is quietly devastating and motivates her choices in the confrontation with the Director. That showdown doesn’t feel like a blow-by-blow action set-piece but a collision of principles: control vs. repair, rules for order vs. rules for people. Restoring the city’s heart engine and choosing to ‘‘remake the rules’’ is a satisfying thematic payoff. If I have one nitpick, it’s that at times the plot moves a little quickly through some secondary beats (I wanted a few more moments with the salvager’s backstory), but even that feeling is minor given the story’s strengths. Overall, a thoroughly enjoyable steampunk adventure that balances mechanics and emotion with skill.

Marcus Hughes
Recommended
3 weeks ago

Tightly written and atmospheric, The Lantern That Hummed succeeds where many steampunk tales fumble: in balancing gadgetry with character. The opening — Tamsin at Reed & Wild, grease on her cheek, the airship horn moaning — sets tone and pace economically. Worldbuilding is suggested through sensory detail rather than info-dumps: steam, brass, riveted pigeons, Marta’s heated cupboard. Plot-wise the mystery is efficient: cryptic note → forbidden docks → Chrono-Lantern → confrontation with the Director → restoration of the heart engine. The lantern’s ability to reveal past events is handled well, and it’s used to illuminate character history rather than as a mere plot contrivance. The supporting trio (tinkerer, salvager, copper diver) forms a believable found family, and the final scene where Tamsin chooses to remake the city’s rules ties theme to action. If you want meticulously rendered machines and a narrative that moves without unnecessary padding, this is solid reading.

Claire Whitmore
Negative
3 weeks ago

I wanted to love this more than I did. The setting is great — the fog, brass, and steam are vividly imagined — and Tamsin is a likeable protagonist, but the plot often feels too neat. The ‘‘cryptic note leads to forbidden docks’’ setup is a little cliché and the Chrono-Lantern, while an intriguing idea, functions too conveniently as an all-revealing plot device. Important revelations tied to the lantern felt telegraphed rather than earned. Pacing is another issue: the first half luxuriates in atmosphere (which I appreciated), but the middle-to-end accelerates so rapidly that some moments, like the salvager and copper diver’s motivations, feel underdeveloped. The Director is presented as ruthlessly effective, but his rationale never quite lands; he ends up more of a cardboard antagonist than a complex foil. The restoration of the heart engine also leans toward deus ex machina territory — too tidy a fix for a city-wide crisis. There are flashes of genuine charm (Marta’s turnovers and Pip the squirrel are delightful), but on the whole I left a little unsatisfied. Good atmosphere and ideas, just not as fully realized as they could be.

Emily Carter
Recommended
3 weeks ago

This was a quiet, gear-driven joy from the first line. I loved the way the city is described — ‘‘the city wore its morning like a damp coat’’ is such a perfect image — and the little details (Pip the clockwork squirrel, Marta’s cinnamon-stained fingers) made the world feel lived-in and warm even under all that steam. Tamsin is the kind of protagonist I root for: resourceful, a bit ragged around the edges, and fiercely loyal. The moment she turns the key in the hissy boiler and then receives that cryptic note from her mentor gave me proper goosebumps — it’s small, domestic grounding followed by enough mystery to pull you into the docks with her. The Chrono-Lantern scene is beautiful and eerie; watching the past fold into brass and light felt original and emotionally resonant, especially when it reveals why the heart engine matters to more than just machinery. The found family dynamic with the salvager and the copper diver felt earned, and the showdown with the Director had real stakes. Ending on a note where Tamsin doesn’t just fix the engine but remakes the rules felt satisfying and hopeful. Highly recommend for anyone who loves character-driven steampunk with heart.