The Aetherlight Key

The Aetherlight Key

Clara Deylen
39
5.95(20)

About the Story

In the steam-lit city of New Brassford, a young machinist named Ada Calder chases a stolen power core to save her brother. She discovers hidden workshops, clockwork allies, and a conspiracy that threatens the city's light. A tale of brass, gears, and stubborn courage.

Chapters

1.Brass and Fog1–3
Steampunk
Adventure
Young Adult
Inventor
City
Steampunk

Aetherwork: The Wells of Brasshaven

In the floating steampunk city of Brasshaven, mechanic Eira Fenn uncovers a scheme that siphons aether from the city's Wells. With clockwork companions, a stubborn captain, and an aging professor, she fights to expose the truth, reforge civic trust, and teach a people how to keep their lights bright.

Delia Kormas
34 21
Steampunk

The Tinker Who Tuned the Sky

In a brass-and-steam city, young mechanic Aya Thorn uncovers a plot to siphon the winds and centralize power. With a clockwork bird, a weathered captain, and a band of unlikely allies, she must mend machines and minds alike to return the city's breath to its people.

Nathan Arclay
51 17
Steampunk

Aether & Brass: The Gearford Chronicles

In a smoky city of cogs and airships, young clocksmith Elara Finch follows a stolen whisper in the city's aether. With a brass compass, a clockwork fox, and a daring crew, she exposes a private siphon and fights to return the Regulator and the balance of Gearford.

Ronan Fell
41 15
Steampunk

Gearsong over Brassford

In gear-crowded Brassford, young engineer Elara Prynn defies a guild edict when the city’s heart engine falters. Guided by a renegade mentor and a mechanical pangolin, she braves steam tunnels and sky bazaars to restore balance, expose sabotage, and rekindle trust.

Wendy Sarrel
68 13
Steampunk

The Aether Dial of Brasswick

In a smoky, gear-driven metropolis, a young mechanic named Juniper Hale must recover a stolen device that keeps the city aloft. Steampunk adventure of theft, salvage, and quiet courage where inventions and friendships mend a city's fragile balance.

Liora Fennet
58 17

Ratings

5.95
20 ratings
10
10%(2)
9
15%(3)
8
10%(2)
7
15%(3)
6
10%(2)
5
5%(1)
4
10%(2)
3
10%(2)
2
5%(1)
1
10%(2)

Reviews
10

80% positive
20% negative
Laura Bennett
Recommended
3 weeks ago

Crisp, evocative, and quick to hook. Ada’s shop in the crooked alley felt convincing from the smell of cooling brass to the hum of her brother's choker. I liked how Finn’s quickness and laughter contrast Ada’s steadiness — small domesticity before the larger threat. The Aetherlight notice gives the plot immediate urgency. The excerpt promises good pacing and tactile scenes; I’d read on to find those hidden workshops and the clockwork allies mentioned in the blurb.

Jacob Reed
Recommended
3 weeks ago

This scratched the exact itch I had for steampunk — brass, gears, airships, and a plucky inventor heroine. Ada is great: gritty hands, soot at the temples, and that copper choker humming like a secret. I laughed at Finn being described as a sparrow and the bit about kids chasing clockwork mice — so vivid. The council notice about the Aetherlight feels like the perfect inciting incident to launch a chase. Can’t wait to see the clockwork allies and how Ada outwits the conspiracy. 10/10 would ride a dirigible with Ada. 🚀

Marcus Hale
Recommended
3 weeks ago

Smart worldbuilding and efficient prose. The excerpt wastes no time: we get Ada's trade (springs, tiny gears), the city's economy (airships, dirigibles, vendors hawking candied gears), and an immediate inciting incident (the notice about tightened Aetherlight hours). I appreciated small concrete details — watch faces the color of tea, the copper choker that hums — which imply technology and intimacy at once. The story sets up an elegant conflict (a stolen power core that threatens city light) while introducing a capable, hands-on protagonist. If the rest keeps up the balance between mechanical detail and emotional stakes, this could be a very satisfying YA steampunk adventure.

Emily Grant
Recommended
3 weeks ago

I fell in love with Ada Calder on the first page. The image of lamps dripping light like slow rain and the oil-dark cobbles stuck with me — it's such a tactile, lived-in world. Ada's hands, stained and steady, and that copper choker her brother soldered (the way it hummed!) made their bond feel real. The opening where she reads the council notice about the Aetherlight tightened the stakes beautifully; I could feel the chill cleaning the fog. The chase for the stolen power core promises high tension and I loved the hint of hidden workshops and clockwork allies. This is steampunk done with heart: brass, grit, and a stubborn heroine I cheered for the whole way through.

Sophie Mitchell
Recommended
3 weeks ago

The prose here is quietly gorgeous — spare but sensory. “Lamps dripped light like slow rain” is the kind of line that sets the mood for an entire book, and the city of New Brassford comes alive in small, exact details: the tea-colored watch faces, the balance wheel’s precise weight, the vendors selling candied gears. Ada is drawn with sympathy and specificity; you can feel her competence in every solder and lift of a tool. The moment she reads the council notice is handled with just the right tactile immediacy (grease on her thumb, the edge of the day sharpening) so the political stakes never feel abstract. I adored the hint that the city’s light is both literal and symbolic — losing the Aetherlight means dimming industry and hope. This promises to be a thoughtful adventure, full of brass-scented sabotage and a heroine whose courage is stubborn and inventive rather than flashy. Beautiful setup.

Sarah Adams
Negative
3 weeks ago

I found several structural problems in the excerpt. The premise — chase a stolen power core to save a brother — is compelling, but the mechanics of the Aetherlight and the city infrastructure are vague: how can one globe feed all pipes and lamps and dirigibles? The notice about tightened hours feels like a convenient plot device without realistic bureaucratic context. Also, the conspiracy threat is promised in the blurb but the excerpt only gives hints; that can work, but here it reads as withholding rather than foreshadowing. Pacing feels uneven: long, lovely paragraphs on solder and watch faces followed by abrupt mentions of patrols and stolen cores. With clearer rules for the technology and tighter pacing, the story could be stronger.

Daniel Brooks
Recommended
4 weeks ago

Solid setup for a YA adventure with thematic depth. The stolen power core plot is an effective MacGuffin — it puts Ada on a moral and literal track to save what keeps the city functioning. The excerpt balances character and setting: Ada’s workshop details are convincing, Finn’s quickness provides contrast and a personal stake, and the Aetherlight itself is a neat symbol and device (a humming globe in a glass house is cinematic). I’m particularly interested in how the conspiracy will be revealed through hidden workshops and clockwork allies; if handled cleverly, the mechanical details can mirror social structures in New Brassford. Minor quibble: I hope the antagonist avoids cardboard villainy and the conspiracy has shades rather than a single villainous mastermind. Otherwise, keen to read more.

Olivia Clarke
Negative
4 weeks ago

I wanted to love this because the setting is promising, but the excerpt left me underwhelmed. While the imagery (brass cooling in her hand, lamps dripping light) is pretty, a lot of the setup feels familiar — the young inventor with a loyal brother, the city’s power source stolen to raise the stakes. The pacing hints at urgency but then lingers on domestic detail without pushing the plot forward; I worry the middle will bog down in tinkering scenes. Also, the conspiracy bit in the blurb feels like a cliché unless it’s given a surprising angle. If you’re craving originality in steampunk, this might feel derivative; if you like comfortingly familiar tropes, it’ll be cozy.

Henry Ward
Recommended
4 weeks ago

Witty, cosy, and a bit smug in the best way. Ada is the kind of stubborn tinkerer I admire — she’s more ‘fixer of things’ than ‘smash the patriarchy’ trope and that’s refreshing. Love Finn’s paperclip lock-picking and the image of kids chasing clockwork mice (adorable and sinister at once). The Aetherlight being a humming globe in a glass house is delightfully theatrical — you can almost hear the gears. If there’s a flaw it’s that I want more of the hidden workshops now. Come on, author — show me the secret gadgets!

Michael Turner
Recommended
4 weeks ago

Warm, adventurous, and nicely pitched toward YA readers. The opening pulls you straight into New Brassford — I could smell the oil and hear the clanks. Ada is a believable mechanic: small, painstaking details (balance wheel weight, solder cooling) make her expertise feel earned. The brother dynamic with Finn is charming and grounds the stakes emotionally. The council notice about the Aetherlight is an excellent inciting incident that promises real consequences: dark streets, cold machines, grounded airships. I appreciated the promise of clockwork allies — that suggests creativity in the conflict beyond mere fists. Overall, a strong beginning that teases a satisfying blend of atmosphere and action.