Mapping the Hollow

Mapping the Hollow

Geraldine Moss
36
6.87(15)

About the Story

In a near-future city where corporate systems tidy neighborhoods into products, a young wayfinder named Luca refuses to let a small park—the Hollow—be erased. With an old compass, a rooftop artist, and a cataloger of forgotten things, Luca fights erasure, restores memory, and sparks a civic resistance.

Chapters

1.Maps of a City That Forgets1–4
2.The Compass that Hums5–8
3.Through Eidos' Glass9–12
4.Benchmarks13–16
Interactive Fiction
Science Fiction
Urban Fantasy
Adventure
Coming of Age
18-25 age
Interactive Fiction

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Isabelle Faron
37 55
Interactive Fiction

The Lighthouse of Echo Bay

When thick fog traps a coastal town, eleven-year-old Juno discovers the lighthouse answers to music. With the help of keeper Ama Osei and a whirring mechanical gull, Juno navigates secret echo charts, retunes shore resonators, and confronts a sound-collecting machine to return the harbor’s voice—and earns a place as a young keeper.

Camille Renet
54 21
Interactive Fiction

The Hum of Auralis

In Auralis the Spire's low hum binds the city's memories. When a corporation begins harvesting those threads, a twenty-four-year-old courier and audio archivist traces the theft, learns a costly method to restore the hum, and chooses between a private past and a city's future.

Victor Ramon
36 18
Interactive Fiction

The Tide-Spindle

A warm, seaside interactive tale about Saffron, a ten-year-old apprentice who discovers a failing memory-weave in her town. Armed with a brass spindle, a clockwork heron, and a brave song, she learns to mend the loom and teach others to share stories.

Astrid Hallen
115 14
Interactive Fiction

The Hour Warden of Lumen Harbor

A near-future interactive tale. Mara Quinn, a night mechanic in a port city where time is currency, finds a sliver of a stolen minute and follows seams into the undercity. With a brass key and a sparrowlike companion she mends torn hours, confronts corporate power, and stitches time back into community.

Zoran Brivik
43 19

Ratings

6.87
15 ratings
10
26.7%(4)
9
26.7%(4)
8
6.7%(1)
7
0%(0)
6
0%(0)
5
0%(0)
4
20%(3)
3
13.3%(2)
2
0%(0)
1
6.7%(1)

Reviews
9

67% positive
33% negative
Olivia Harper
Negative
3 weeks ago

The concept of maps as memory is compelling, and there are beautiful moments — the drafting table with waxed map skins, the spectrometer tasting light, the dog barking at a flickering billboard. However, I felt the story didn't fully capitalize on its political potential. The civic resistance that sparks near the end should have been the emotional climax, but it plays out with too little friction; key confrontations that would have tested characters' convictions are skimmed. I also wanted more about the cataloger of forgotten things — that character is tantalizing but under-explored. Pacing is uneven: evocative openings lead to middles that stall. Still, the prose is strong, and Luca is an engaging protagonist. With tighter focus on stakes and deeper exploration of Meridian's systems, this could have been excellent rather than just good.

Emily Carter
Recommended
3 weeks ago

I fell for Luca within the first paragraph — the clatter of the freight drone, the dog barking at a flickering billboard, that sense of a city that's both living and being edited. The writing makes Meridian feel tactile: I could almost smell the yeast in Maya's bakery when she pressed two cinnamon rolls into Luca's hands and joked about the espresso machine getting lonely. The old compass and the pocket camera are such intimate tools; the scene where Luca lays out a fresh map skin on the drafting table felt like watching someone stitch a memory back together. This is a small, fierce story about keeping places alive. The rooftop artist and the cataloger of forgotten things are beautifully sketched allies, and the slow-building civic resistance felt earned. I loved the way the narrative treats maps as memory rather than mere geography — it's tender, urgent, and hopeful. One of my favorite reads this season.

Noah Mitchell
Recommended
3 weeks ago

This hit a sweet spot for me 🙂 Luca's world is vivid: the opening where Meridian’s morning arguments are almost a chorus, the dog barking at a broken billboard, the smell of warm metal and yeast — it's cinematic. The interactive beats feel meaningful; choosing how to map the Hollow or when to involve the rooftop artist actually mattered. I especially loved the scene where Luca uses the pocket camera that records more than sight — those quiet frequencies in alleys felt like the story's soul. The cataloger of forgotten things is delightfully weird and crucial to the resistance motif. Feels like a coming-of-age wrapped in activism, with cozy café moments to balance the tension. Highly recommend if you like urban fantasy with a techy twist.

Daniel Morris
Recommended
3 weeks ago

I appreciated how Mapping the Hollow balances its speculative machinery with a human core. The city’s corporate systems feel credible without overwhelming the personal story of Luca and their sister's café. The wayfinding scenes — especially Luca rescuing addresses after permits vanish and patching illegal lanes — are satisfying because they show, not tell, the stakes of erasure. Characterization is tight: Maya's small-bell laugh and the cataloger's obsession with forgotten items ground the narrative. The rooftop artist sequence, where public art becomes a map of memory, is one of the most memorable beats. A few transitions could be smoother, and some players might want deeper exploration of Meridian's politics, but as interactive fiction it prioritizes emotional payoff over exhaustive exposition. A solid, thoughtful work that stays with you.

Jamal Reed
Negative
4 weeks ago

Wasn't bad, but I've read this exact story structure before: talented young underdog uses analog gadget to stick it to faceless corp, rallies a few arty friends, and boom — civic resistance. The compass and pocket camera are neat trinkets, and sure, the bakery scene with Maya and her cinnamon rolls is cute, but the plot hits the beats you expect. The rooftop artist is the 'edgy ally,' the cataloger is the 'mysterious elder,' and Luca is the 'determined kid with ink on their hands.' If you like comfortably familiar narratives with a few smart details about mapping, go for it. If you're looking for surprises or real moral ambiguity, this won't blow your mind.

Sarah Thompson
Negative
4 weeks ago

I wanted to like this more than I ultimately did. The premise is great — a city that edits itself and a wayfinder clinging to a park — but the execution leans on familiar tropes: the scrappy young protagonist, the quirky artist, the guardian cataloger. Scenes like Maya handing over cinnamon rolls are charming, but they sometimes feel like padding rather than building tension. There are pacing issues: the middle chapters sag while the story sets up the resistance, and when the civic push finally happens, it feels a bit rushed. A few plot conveniences stand out (how quickly allies assemble; why corporate erasure has so many predictable holes). I also wanted more detail on the interactive mechanics — choices sometimes read as cosmetic rather than consequential. Good ideas here, but I left wanting sharper conflict and fewer clichés.

Priya Kapoor
Recommended
4 weeks ago

Short and bittersweet. Luca's refusal to let the Hollow be erased is quietly inspiring — I loved the small domestic beats (sister's café, cinnamon rolls) that made the stakes feel real. The image of map skins wrapped in waxed paper next to a drafting table is iconic and the compass feels like a character in its own right. Not flashy, but it sticks with you. The rooftop artist and the cataloger of forgotten things add just enough mystery to keep the plot moving without derailing the central theme: memory versus corporate erasure. A gentle, thoughtful piece — perfect for readers who like their science fiction with a human pulse.

Marcus Liu
Recommended
1 month ago

Mapping the Hollow succeeds at marrying worldbuilding with character work in a compact interactive format. The city mechanics — corporate systems that ‘tidy’ neighborhoods into products, the municipal disdain for the word “cartographer,” and the way permits can vanish overnight — are economical but evocative. Luca's toolkit (analog compass, spectrometer, memory-recording camera) doubles as both plot device and metaphor: the tech tastes light, measures frequency, and preserves what the grid wants to erase. I appreciated specific moments like Luca patching an illegal lane after planners scrub it, and Maya insisting on mapping the alley behind the bakery. The rooftop artist's murals and the cataloger of forgotten things add texture to Meridian's social fabric. As interactive fiction, it gives players choices that feel meaningful — defending a green pocket like the Hollow becomes civic, not just personal. Pacing is generally well-controlled; the resistance arc rises naturally from small acts of remembrance. If you like urban SF with a humanist core, this one delivers.

Zoe Bennett
Recommended
1 month ago

There is a lyricism to Mapping the Hollow that I didn't expect from an urban sci-fi premise. The prose paints Meridian as a body that has been surgically edited: wires humming, trams singing, and a city that forgets its own edges. Luca — ink-stained hands, an old compass, and a stubborn way of breathing memory back into streets — is a wonderful protagonist. The tiny domesticity of Maya handing over cinnamon rolls, flour on her cheekbone, offsets the larger stakes and makes the fight over the Hollow feel intimate. The rooftop artist's murals and the cataloger's collections are not mere side characters; they are repositories of the city's lost stories. When Luca lays out the map skin and patches an illegal lane, it reads like a ritual. The story's strength is in these rituals — in how mapping becomes an act of care. The finale, where small acts of remembrance coalesce into civic resistance, is quietly thrilling. I wish there had been more time in certain scenes to savor the atmosphere, but overall it's a moving, beautifully observed piece.