Eidolon Gardens: A Memory Harvest

Eidolon Gardens: A Memory Harvest

Theo Rasmus
46
6.03(96)

About the Story

A LitRPG novella about Jun Park, a young urban botanist who enters the immersive world of Eidolon Gardens to recover the Mnemos Seed and save his sister's fading memories. Levels, ethics, community, and the cost of making memory into medicine collide in a near-future city.

Chapters

1.Seedlight1–4
2.Rootlines5–7
3.Wilt and Warden8–11
4.Harvest12–15
18-25 age
26-35 age
LitRPG
virtual reality
botany
memory
science fiction
ethical choices
community
LitRPG

Shard of Lumen

A near-future LitRPG tale: Kest Vireo dives into the Shard of Lumen to rescue his friend Maya from a corrupted sync. He trades pieces of his memory, meets scavenger Hal and the fox-AI Patch, fights the system's Warden, and returns changedβ€”found, recognized, and rebuilding what matters.

Orlan Petrovic
52 19
LitRPG

Atlas Drift: The Patchwork Couriers

In a neon city where memories have been weaponized, courier Mira becomes an unauthorized 'anchor patcher' in a LitRPG world. With a debug gauntlet, a robotic hound, and a ragged guild, she fights a corporate system that sells forgetting and learns what it costs to remember.

Orlan Petrovic
36 54
LitRPG

Seedline: Roots of the City

In a near-future city, systems admin Sera Kade enters the augmented urban-sim Atrium to save her community garden. As in-game quests bleed into municipal politics, she must bind living nodes, battle corporate scrubbing, and prove that soil and memory deserve protection.

Anna-Louise Ferret
58 30
LitRPG

Echoes of the Atlas Veil

A young courier and art student dives into a full-immersion game to recover fragments of his sister's lost consciousness. In a neon city where memories are traded, he must pass trials, win a donor's trust, face a code Warden and a rival player, and decide what to keep between virtual profits and human life.

Jon Verdin
38 12
LitRPG

The Simmering Quest

A young cook enters Asteria, a living culinary VR, to reclaim his family's ancestral recipe after corporate theft threatens his stall. In a world where taste is tracked and provenance is currency, he must learn game mechanics, gather allies, and win a tribunal to restore what was lost.

Theo Rasmus
39 14

Ratings

6.03
96 ratings
10
7.3%(7)
9
14.6%(14)
8
14.6%(14)
7
6.3%(6)
6
13.5%(13)
5
9.4%(9)
4
17.7%(17)
3
10.4%(10)
2
2.1%(2)
1
4.2%(4)

Reviews
10

80% positive
20% negative
Adrian Cole
Negative
3 weeks ago

Honestly, the premise sounded fresh but the execution left me cold. LitRPG + botany + memory sounded like a weird and wonderful mashup, but too much of the plot felt like checked boxes: sympathetic sibling, glowing McGuffin (Mnemos Seed), corporate clinic with a deposit, oh and levels. The rooftop is lovely, sure, but after the first act the novella trundles into predictable territory. The ethical questions are waved at rather than worked through; for a story about memory commodification, the moral complexity needed more teeth. Felt like a nice short concept piece rather than a fully realized world. Not bad for a one-sitting read, but don't expect deep surprises.

Jason Miller
Recommended
3 weeks ago

Eidolon Gardens blends the intimacy of a domestic struggle with the surreal sheen of near-future tech in a way that feels inevitable. The prose often lands in small, exact images β€” Jun's pen clicking in a nervous rhythm, the harbor cranes folding like metal herons β€” and those details make the stakes human. The Mnemos Seed is a strong central device because it forces readers to ask: what's the price of saving someone you love? The novella doesn't hand you easy moral closure, which I appreciated. It balances gamified world elements with the real, grubby economics of survival. If you like your sci-fi rooted in character and ethical ambiguity, this is worth the read.

Tyler Nguyen
Recommended
3 weeks ago

Okay, first off: "peat and solder" is such a flex sentence β€” smells like thrift-store techno-farm chic and I am here for it. πŸ˜‚ Jun's obsession with microgreens and the tiny victories (that leaf snap!) makes him so endearing. The world-building hits hard in small strokes: neon teeth, metal herons at the harbor, and a clutch of gray clinic brochures. I laughed at the analog clipboard defiance β€” love that energy. The Mnemos Seed plot is compelling and the ethical choices actually landed instead of feeling contrived. Would read more. Also, can we get a cookbook of Jun's greenhouse recipes? πŸ˜†

Dr. Hannah Reed
Recommended
3 weeks ago

Eidolon Gardens: A Memory Harvest is an engaging fusion of speculative bioethics and gamified worldbuilding. The novella does something I value: it imagines a near-future technology (memory extraction/medication) not as a deus ex machina but as a social force that reshapes livelihoods, clinics, and communal relations. The rooftop garden scenes are rendered with sensory precision β€” Jun listening to irrigation like an orchestra is an evocative metaphor for stewardship and control over living systems. I found the treatment of the Mnemos Seed particularly interesting: the seed functions both as a plot device and as a symbol of ecological and mnemonic stewardship. The economic pressures β€” the stacked bills, the clinic brochures with deposit requirements β€” ground the speculative elements in socioeconomic reality. From an ethical perspective, the author doesn't hand you easy answers; instead the narrative invites a debate about whose memories are salvaged and at what cost. My only critique is that some side characters who populate the Eidolon world could be fleshed out further, but for a novella length the work is impressively focused and thoughtful.

Rachel Bennett
Negative
3 weeks ago

I wanted to love this more than I did. The imagery is terrific β€” that opening paragraph with peat, solder, and neon cityscape is cinematic β€” but I felt the plot leaned on familiar beats. The Mnemos Seed as the cure-all felt a little too convenient, and while the ethical questions are introduced (memory as medicine, cost, community), they aren't fully interrogated. Maya's memory loss scene is effective emotionally, yet the novella skims where I wanted deeper engagement: how does the game economy actually work? Who profits from memories? A few scenes (like Jun's freelance gigs) are gestures toward world complexity but don't get resolved. It's a good read for its atmosphere and characters, but the narrative sometimes favors mood over rigorous exploration of its premise.

Sophie Malik
Recommended
3 weeks ago

Short and sweet: this story stuck with me. Jun is believable β€” sweaty, practical, and fiercely loyal to Maya. The photo album scene is heartbreaking; the way Maya says "a bell" and touches her temple is simple but devastating. I also loved the rooftop's small sounds (the different rhythms of nutrient pipes) β€” it felt lived-in. The LitRPG bits are understated, which I appreciateβ€”it never reads like an instruction manual. Pacing is brisk for a novella, though I did want a longer dive into the Eidolon community. Still, a satisfying, emotional read.

Naomi Green
Recommended
3 weeks ago

There are moments in this novella that I keep thinking about: Maya's slow, brittle laugh when she can't place the photo; Jun pressing his palm over the clinic brochure like it's something fragile; the almost musical irrigation. What struck me most was how small intimacies β€” a snapped leaf, a ferry bell β€” were deployed to remind the reader why memories matter beyond plot mechanics. The LitRPG scaffolding is unobtrusive: levels and community show up to complicate choices rather than dominate them. I also appreciated the social detail β€” the bills stacked like little gray cliffs β€” which made Jun's struggles tangible. The ending (no spoilers) left me satisfied but wishing for a longer dive into the Eidolon community and the long-term consequences of memory harvesting. Still, a resonant and humane read.

Liam O'Connor
Recommended
3 weeks ago

This was quietly beautiful. The ferry bell memory stuck with me β€” so small, so human. Jun's care for Maya and the tactile world of the rooftop make the stakes real. Loved it.

Emily Carter
Recommended
1 month ago

I picked up Eidolon Gardens late one sleepless night and didn't realize until the rooftop passage that I'd been holding my breath. The opening image β€” Jun's fingers smelling of peat and solder, the irrigation orchestra of troughs β€” is such a tactile, immediately immersive beat. I loved how the author makes botany feel like a character: Jun memorizing each trough by sound is a tiny, perfect detail that tells you everything about him. The stakes (Maya's fading memory, the Mnemos Seed) are simple but emotionally honest, and the scene with the photo album β€” "Who are those kids?" β€” hit me hard. The LitRPG elements are integrated smoothly: levels and mechanics don't overwhelm the human story but add ethical tension to it. I wanted more of the in-world community hubs and side-players, but overall this novella packs a real punch. Quiet, clever, and surprisingly tender.

Marcus Shaw
Recommended
1 month ago

As someone who reads a lot of LitRPG, I appreciated how Eidolon Gardens balances game mechanics with moral weight. The level-up moments are not just XP counters; they affect how Jun approaches living, memory, and work. The rooftop scene is beautifully done β€” the neon teeth of the city contrasted with basil and ozone, plus that analog clipboard (ha) β€” it grounds the tech in something analog and human. The Mnemos Seed as a MacGuffin is familiar, but the author complicates it by showing the community and economic pressures: the clinic brochure, bills like gray cliffs, the freckled grit of Jun selling seedlings to restaurants. If anything, the novella's strength is restraint. It doesn't try to swallow everything in one lump; instead it teases the ethics of turning memory into medicine and leaves you thinking about consent, commodification, and the cost of fixing what should be private. Highly recommended for readers who want a thoughtful LitRPG with botanical heart.